rm spurious comment
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@ -298,9 +298,6 @@ public class Game : GameWindow {
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GL.EnableVertexAttribArray(texCoordLocation);
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GL.EnableVertexAttribArray(texCoordLocation);
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GL.VertexAttribPointer(texCoordLocation, 2, VertexAttribPointerType.Float, false, 5 * sizeof(float), 3 * sizeof(float));
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GL.VertexAttribPointer(texCoordLocation, 2, VertexAttribPointerType.Float, false, 5 * sizeof(float), 3 * sizeof(float));
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// Create a blank white texture.
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// Load textures from JPEGs.
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// Load textures from JPEGs.
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string[] files = Directory.GetFiles(@"c:\users\colin\pictures\photos\2023\06\27\");
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string[] files = Directory.GetFiles(@"c:\users\colin\pictures\photos\2023\06\27\");
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foreach (string file in files) {
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foreach (string file in files) {
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