A stealth-based 2D platformer where you don't have to kill anyone unless you want to. https://www.semicolin.games
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using System;
namespace SemiColinGames {
class Clock {
private static TimeSpan modelTime = new TimeSpan();
public static void AddModelTime(double seconds) {
modelTime += TimeSpan.FromSeconds(seconds);
}
public static TimeSpan ModelTime {
get { return modelTime; }
}
}
}