sneak/Shared
2020-02-13 14:52:19 -05:00
..
Camera.cs Camera.Update: remove unused time parameter 2020-02-13 14:50:32 -05:00
Clock.cs clean up private fields/properties 2020-02-13 14:51:47 -05:00
Debug.cs enable Debug by default 2020-02-13 14:52:11 -05:00
FpsCounter.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Geometry.cs Add code for intersecting axis-aligned bounding boxes with segments & each other 2020-02-13 14:52:07 -05:00
History.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
IDisplay.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Input.cs add Pause functionality 2020-02-13 14:51:04 -05:00
LICENSE.txt Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Line.cs more readability fixed via Visual Studio suggestions 2020-02-13 14:51:31 -05:00
Player.cs use new collision-detection algorithm with old resolution algorithm (wip, slightly hacky) 2020-02-13 14:52:19 -05:00
Shared.projitems Add code for intersecting axis-aligned bounding boxes with segments & each other 2020-02-13 14:52:07 -05:00
Shared.shproj Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
SneakGame.cs make CollisionTargets an array, and don't recompute it every frame 2020-02-13 14:52:03 -05:00
World.cs make CollisionTargets an array, and don't recompute it every frame 2020-02-13 14:52:03 -05:00