Colin McMillen
db6f3e1425
For motion directions (up/down & left/right), have them cancel each other out if the player attempts to go in opposite directions at once. Refactor Player & SneakGame to use the new Input class & remove direct access to Keyboard & GamePad. GitOrigin-RevId: 80fbed887408ae2b80c01273a49b150f38285dcb |
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Camera.cs | ||
Debug.cs | ||
FpsCounter.cs | ||
History.cs | ||
IDisplay.cs | ||
Input.cs | ||
LICENSE.txt | ||
Player.cs | ||
Shared.projitems | ||
Shared.shproj | ||
SneakGame.cs | ||
World.cs |