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Camera.cs
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Bound camera by right edge of World.
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2020-02-13 14:52:55 -05:00 |
Clock.cs
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clean up private fields/properties
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2020-02-13 14:51:47 -05:00 |
Debug.cs
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Debug: draw lines correctly based on camera position.
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2020-02-13 14:53:27 -05:00 |
FpsCounter.cs
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Revert "Add .gitignore and .gitattributes."
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2020-02-13 14:50:24 -05:00 |
Geometry.cs
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make Clamp() generic across comparables and move it into FMath.
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2020-02-13 14:54:14 -05:00 |
History.cs
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Revert "Add .gitignore and .gitattributes."
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2020-02-13 14:50:24 -05:00 |
IDisplay.cs
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Revert "Add .gitignore and .gitattributes."
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2020-02-13 14:50:24 -05:00 |
Input.cs
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add Pause functionality
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2020-02-13 14:51:04 -05:00 |
Levels.cs
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add Levels file to hold level definitions (for now)
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2020-02-13 14:54:30 -05:00 |
LICENSE.txt
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Revert "Add .gitignore and .gitattributes."
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2020-02-13 14:50:24 -05:00 |
Line.cs
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remove unused using statement
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2020-02-13 14:52:23 -05:00 |
Player.cs
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fix cones-of-sight tilting in the wrong up/down direction when facing left
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2020-02-13 14:54:02 -05:00 |
Shared.projitems
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add Levels file to hold level definitions (for now)
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2020-02-13 14:54:30 -05:00 |
Shared.shproj
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Revert "Add .gitignore and .gitattributes."
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2020-02-13 14:50:24 -05:00 |
SneakGame.cs
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add performance counters to SneakGame. Fixes #33.
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2020-02-13 14:54:18 -05:00 |
Timer.cs
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Timer: don't automatically DumpStats(); refactor string prefixes during dump
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2020-02-13 14:54:34 -05:00 |
World.cs
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make char-to-terrain lookup dictionary-based instead of switch-based
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2020-02-13 14:53:54 -05:00 |