A stealth-based 2D platformer where you don't have to kill anyone unless you want to. https://www.semicolin.games
Go to file
Colin McMillen cf5167fba7 Player: tweak constants, track jump hangtime.
GitOrigin-RevId: 868003a32664b89212cdb4cf082d96016c5529f9
2020-02-19 15:07:40 -05:00
Shared Player: tweak constants, track jump hangtime. 2020-02-19 15:07:40 -05:00
SharedTests Add unit tests for Geometry.Rotate(Vector2). 2020-02-15 16:49:57 -05:00
tools clean up copybara config a smidge 2020-02-17 18:43:54 -05:00
README.md update README for new /semicolin/ paths 2020-02-14 00:26:37 -05:00

sneak

A stealth-based 2D platformer where you don't have to kill anyone unless you want to.
See www.semicolin.games for more information, or follow us on Twitter!

The main repository is at git.semicolin.games, including Issues, Wiki, and Weekly Snippets about ongoing development.

The code is periodically mirrored to GitHub, but that mirror might be out-of-date.

("sneak" is a codename. Real name TBD.)