A stealth-based 2D platformer where you don't have to kill anyone unless you want to. https://www.semicolin.games
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Colin McMillen a240f0dc31 Python script for importing assets from the CCG pack. 4 years ago
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Camera.cs Bound camera by right edge of World. 4 years ago
Clock.cs clean up private fields/properties 4 years ago
Debug.cs while paused, don't clear the list of Debug rects & lines 4 years ago
FpsCounter.cs run dos2unix on all source files 4 years ago
Geometry.cs Add code for intersecting axis-aligned bounding boxes with segments & each other 4 years ago
History.cs History: make backing array readonly 4 years ago
IDisplay.cs run dos2unix on all source files 4 years ago
Input.cs add Pause functionality 4 years ago
LICENSE.txt rename LICENSE -> LICENSE.txt & add copy to tools/ 4 years ago
Line.cs remove unused using statement 4 years ago
Player.cs Bound player position by both edges of the World. 4 years ago
Shared.projitems Add code for intersecting axis-aligned bounding boxes with segments & each other 4 years ago
Shared.shproj rm KeyboardInput 4 years ago
SneakGame.cs Bound camera by right edge of World. 4 years ago
World.cs World: add Height property (in pixels) 4 years ago