sneak/Jumpy.Shared/FpsCounter.cs
Colin McMillen 80b6e2ac5c FpsCounter now returns an int (rounded up)
rename gameTime -> time in Player

GitOrigin-RevId: 0270c026e62acbc934127ec881a770de219e2fa1
2020-02-13 14:45:55 -05:00

27 lines
558 B
C#

using System;
namespace Jumpy {
class FpsCounter {
private double fps = 0;
private int[] frameTimes = new int[60];
private int idx = 0;
public int Fps {
get => (int) Math.Ceiling(fps);
}
public void Update() {
var now = Environment.TickCount; // ms
if (frameTimes[idx] != 0) {
var timeElapsed = now - frameTimes[idx];
fps = 1000.0 * frameTimes.Length / timeElapsed;
}
frameTimes[idx] = now;
idx++;
if (idx == frameTimes.Length) {
idx = 0;
}
}
}
}