sneak/Shared
Colin McMillen 66f895fab8 Player: remove GetPose, add VisionRange and VisionRay.
Fixes #21.

GitOrigin-RevId: 720972d1c8bd989edc38289f2e66e91290cf0134
2020-02-15 14:57:21 -05:00
..
Camera.cs New FOV algorithm that works pretty well. 2020-02-13 14:55:02 -05:00
Clock.cs clean up private fields/properties 2020-02-13 14:51:47 -05:00
Debug.cs Initialize and dispose of whiteTexture in SneakGame. 2020-02-13 18:36:48 -05:00
FpsCounter.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Geometry.cs add extension method: Vector2.Rotate() 2020-02-13 14:54:58 -05:00
History.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
IDisplay.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Input.cs add Pause functionality 2020-02-13 14:51:04 -05:00
Levels.cs add Levels file to hold level definitions (for now) 2020-02-13 14:54:30 -05:00
LICENSE.txt Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Line.cs remove unused using statement 2020-02-13 14:52:23 -05:00
LinesOfSight.cs Player: remove GetPose, add VisionRange and VisionRay. 2020-02-15 14:57:21 -05:00
Player.cs Player: remove GetPose, add VisionRange and VisionRay. 2020-02-15 14:57:21 -05:00
Shared.projitems Split LinesOfSight into separate Draw() and Update() functions. 2020-02-13 14:55:18 -05:00
Shared.shproj Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
SneakGame.cs Initialize and dispose of whiteTexture in SneakGame. 2020-02-13 18:36:48 -05:00
Timer.cs Timer: don't automatically DumpStats(); refactor string prefixes during dump 2020-02-13 14:54:34 -05:00
World.cs Add a transformation matrix to spriteBatch.Draw(). 2020-02-13 14:54:46 -05:00