using Microsoft.Xna.Framework; using System; namespace SemiColinGames { public static class Vectors { public static Vector2 Floor(Vector2 v) { return new Vector2((float) Math.Floor(v.X), (float) Math.Floor(v.Y)); } public static Vector2 Round(Vector2 v) { return new Vector2((float) Math.Round(v.X), (float) Math.Round(v.Y)); } } }