68 Commits (f05142066d7904125dac73c1e3ec9cf79296b9c1)

Author SHA1 Message Date
Colin McMillen 4b14aef1b5 make a bunch of fields readonly 4 years ago
Colin McMillen 0c7c15c047 set target framerate back to 60 4 years ago
Colin McMillen f5ca85264f Add Clock class & use it from Player and SneakGame 4 years ago
Colin McMillen 1ea4d6c39b don't vsync; set target FPS to 120-ish 4 years ago
Colin McMillen 87100eaa67 Player.Update now takes a float which is the model time elapsed. 4 years ago
Colin McMillen 83839c92ac add Pause functionality 4 years ago
Colin McMillen 63aa190afe move Debug.Enabled check into DrawToasts 4 years ago
Colin McMillen 34e7ab3ee1 make Toasts a list & implement FPS counter as a toast 4 years ago
Colin McMillen bee17a99af create Debug.AddLine() function [currently does nothing] 4 years ago
Colin McMillen 938a38bd77 Camera.Update: remove unused time parameter 4 years ago
Colin McMillen ae8fa0d21d Revert "Add .gitignore and .gitattributes." 4 years ago
Colin McMillen cb1b78b875 Add .gitignore and .gitattributes. 4 years ago
Colin McMillen bbdc3c3053 SneakGame: remove History<GamePadState> & History<KeyboardState>. 4 years ago
Colin McMillen db6f3e1425 Add Input class to group gamepad & keyboard inputs together. 4 years ago
Colin McMillen cc37561076 run dos2unix on all source files 4 years ago
Colin McMillen 660d163119 converted all TODOs into Issues 4 years ago
Colin McMillen f0630d1679 go back to just a single RenderTarget 4 years ago
Colin McMillen d75a469acc Move JumpyGame -> SneakGame & fix references 4 years ago
Colin McMillen 096f577e61 change namespace to SemiColinGames 4 years ago
Colin McMillen 569a330e89 move Jumpy.Shared -> Shared directory 4 years ago
Colin McMillen 37e3a8baba add keyboard controls for Player & toggling debug info 4 years ago
Colin McMillen 7ed88960a5 gate toasts behind Debug.Enabled, rearrange their position & color 4 years ago
Colin McMillen 010424f43f anchor the background images at the top 4 years ago
Colin McMillen 22db0ee696 basic scrolling world! 4 years ago
Colin McMillen 67e952d64f only draw FPS when debug enabled 4 years ago
Colin McMillen 1c7e058cb9 rm spurious printout 4 years ago
Colin McMillen 6c5c7d4992 add Debug class for displaying rects on-screen 4 years ago
Colin McMillen 9c8f8b70df enumerate and show collision targets 4 years ago
Colin McMillen fb2d0e8a6d add World class & refactor other things appropriately 4 years ago
Colin McMillen 3af02981c4 add rock-y ground tiles 4 years ago
Colin McMillen 9ed2021039 add background layers 4 years ago
Colin McMillen 1fbcacecfc add ground texture 4 years ago
Colin McMillen 7fe248aecc refactor uses of gamepad / keyboard history 4 years ago
Colin McMillen 307efa5f5b use History for handling gamepad & keyboard state 4 years ago
Colin McMillen df6cee8df1 partial work toward keeping multiple render targets around for GIF encoding 4 years ago
Colin McMillen 80b6e2ac5c FpsCounter now returns an int (rounded up) 4 years ago
Colin McMillen 523d1b519d add resolution to FPS display 4 years ago
Colin McMillen 568bcf8071 add FPS counter 4 years ago
Colin McMillen c247b6c389 Add Consolas as sprite font 4 years ago
Colin McMillen 83709e9a61 pull out world viewport size into a Camera class 4 years ago
Colin McMillen 05a779e1fb draw to a RenderTarget & scale that to screen 4 years ago
Colin McMillen fdd0eb60c4 basic Player motions and poses 4 years ago
Colin McMillen cb2f9687fa fix build 4 years ago
Colin McMillen 6bb646e2ce support xbox deploy 4 years ago
Colin McMillen fb50667459 add player sprite with looping animation 4 years ago
Colin McMillen 3f603d6bd3 add Android app skeleton 4 years ago
Colin McMillen f6d1cac42f rename IWindow -> IDisplay & refactor uses 4 years ago
Colin McMillen 92f4558c18 add Initialize() to IWindow & refactor uses of IWindow 4 years ago
Colin McMillen bb5aab6495 set mouse visible; smol refactor 4 years ago
Colin McMillen a33c4d90fd Make IWindow interface & make fullscreen work in UWP & OpenGL. 4 years ago