4 Commits (b98bb61bd92ff47ce71758c168d5f9ed96cffe41)

Author SHA1 Message Date
Colin McMillen b98bb61bd9 rewrap to fit line length 3 years ago
Colin McMillen f6dde30804 FNA compat changes: SpriteBatch.Begin & DrawIndexedPrimitives. 3 years ago
Colin McMillen a08c1bcfc2 Add MusicPlayer & handle NoAudioHardwareException. 3 years ago
Colin McMillen 987c86fae9 mv World & Scene to SneakWorld & SneakScene. 4 years ago
Colin McMillen 0f6424e4a1 private-ize members of Scene 4 years ago
Colin McMillen 9b25a8a6e0 Add new IScene interface. 4 years ago
Colin McMillen 811df57950 Make new IWorld interface. 4 years ago
Colin McMillen 7c0eb479a6 scroll y by a constant scale instead of per-layer. 4 years ago
Colin McMillen 4a598fb377 Parallax-scroll the background by Y. 4 years ago
Colin McMillen 437130ab55 Scene: always draw LinesOfSight 4 years ago
Colin McMillen 8f2fec053d Pull out the "Paused" string into a file. 4 years ago
Colin McMillen 66ce866b12 move LinesOfSight into World 4 years ago
Colin McMillen d270efe643 move Player into World 4 years ago
Colin McMillen 65fe870a9a let Scene decide when to draw itself & when to play music 4 years ago
Colin McMillen a431ad094b smush hearts together a smidge 4 years ago
Colin McMillen c189cfcc09 Add player health & a heart sprite. 4 years ago
Colin McMillen c213009134 Add Text.DrawOutlined() function & other text helpers. 4 years ago
Colin McMillen 830fc1ee9a set font to be PointClamped 4 years ago
Colin McMillen f8fa66385d Display "Paused" message when paused. 4 years ago
Colin McMillen 3a8defcf3f Letterbox the scene if the aspect ratio is out-of-whack. 4 years ago
Colin McMillen ed7afd2fa1 TextureRef: make Get a property rather than a function 4 years ago
Colin McMillen e72b8999e4 Make TextureRef class for holding textures. 4 years ago
Colin McMillen f1b71ca87d Tiles can now be obstacles (in the foreground) or decorations (in the background). 4 years ago
Colin McMillen 08a31231e9 Draw LinesOfSight behind most other things. 4 years ago
Colin McMillen 2fe8e53e77 Call GC.SuppressFinalize() from Dispose(). 4 years ago
Colin McMillen af9a48bc5d small cleanups suggested by VS 4 years ago
Colin McMillen 026623ac82 Fix memory leaks of graphics resources. 4 years ago
Colin McMillen 44bd3c6896 Show lines of sight only when Debug enabled 4 years ago
Colin McMillen b06155aa88 Render backgrounds from back-to-front in an array. 4 years ago
Colin McMillen 05638483a4 Support 4-layer parallax-scrolling backgrounds. 4 years ago
Colin McMillen 8405f32f3c simplify lightingEffect initialization 4 years ago
Colin McMillen 57d15cbbd9 Load all textures & fonts in one place. 4 years ago
Colin McMillen 02aba3ad84 Game objects now take in a ContentManager & load their own textures. 4 years ago
Colin McMillen f0ea8d8ef2 Reorganize Content/ into multiple subdirectories. 4 years ago
Colin McMillen 7935b6aaff Scene: go back to drawing Player behind tiles. 4 years ago
Colin McMillen 7e7b0f7715 Move most of the drawing code into a Scene class 4 years ago