34e7ab3ee1
make Toasts a list & implement FPS counter as a toast
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GitOrigin-RevId: bae35697a0329f7d5c1c45cdbc13c3be500b8c73
2020-02-13 14:50:39 -05:00
bee17a99af
create Debug.AddLine() function [currently does nothing]
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GitOrigin-RevId: c4f9afb4b06181ddff79c207a99bb6ba902e7ade
2020-02-13 14:50:36 -05:00
938a38bd77
Camera.Update: remove unused time parameter
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GitOrigin-RevId: b3c427b9ccee9a2cfef1c8f24d1c653d975cb513
2020-02-13 14:50:32 -05:00
ae8fa0d21d
Revert "Add .gitignore and .gitattributes."
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This reverts commit 5c9f574644ecd78b112ea857d658f670ef4773e3.
GitOrigin-RevId: 277054282d105e4a5f185ac51983581c89b8a031
2020-02-13 14:50:24 -05:00
cb1b78b875
Add .gitignore and .gitattributes.
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GitOrigin-RevId: 5c9f574644ecd78b112ea857d658f670ef4773e3
2020-02-13 14:50:20 -05:00
bbdc3c3053
SneakGame: remove History<GamePadState> & History<KeyboardState>.
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GitOrigin-RevId: 1b8dfef93a9024094e342fd2f00f02513451c14f
2020-02-13 14:49:49 -05:00
db6f3e1425
Add Input class to group gamepad & keyboard inputs together.
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For motion directions (up/down & left/right), have them cancel each other out
if the player attempts to go in opposite directions at once.
Refactor Player & SneakGame to use the new Input class & remove direct access
to Keyboard & GamePad.
GitOrigin-RevId: 80fbed887408ae2b80c01273a49b150f38285dcb
2020-02-13 14:49:45 -05:00
cc37561076
run dos2unix on all source files
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GitOrigin-RevId: c65ff59d86415057167f600d1c31545b1ff0b49b
2020-02-13 14:49:30 -05:00
660d163119
converted all TODOs into Issues
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GitOrigin-RevId: aae80308b34fcfa7a99b8dc97c56ee33ceb900ef
2020-02-13 14:49:08 -05:00
f0630d1679
go back to just a single RenderTarget
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GitOrigin-RevId: 0b8fc3090098f84047a85804bb5eb2a15249aadd
2020-02-13 14:48:44 -05:00
d75a469acc
Move JumpyGame -> SneakGame & fix references
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GitOrigin-RevId: ec99138000848e4cdcf371b53ce0dd2fe5ebed70
2020-02-13 14:48:39 -05:00