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0f8d9c2814
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FSM / Player / NPCs now get World as an argument to Update()
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2020-03-06 12:28:58 -05:00 |
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1b124f84df
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FSM now takes a type parameter so that we can use FSM with other classes.
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2020-03-06 12:16:33 -05:00 |
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f756780660
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NPCs should start in "run" state.
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2020-03-06 11:44:19 -05:00 |
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b574a5a702
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change Sprite / Animation times to double (sec) instead of int (ms).
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2020-03-05 21:12:11 -05:00 |
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3c4e63ada0
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Add basic FSM & use it from NPC.
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2020-03-05 17:39:17 -05:00 |
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53c6d8483f
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include multiple NPCs, have them turn around based on platforms.
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2020-03-05 16:17:57 -05:00 |
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9672fabcfd
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Add Sprite class & load sprite metadata from JSON.
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2020-03-03 17:14:05 -05:00 |
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d270efe643
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move Player into World
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2020-03-03 13:04:29 -05:00 |
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02b1dd4874
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Add simple NPC.
GitOrigin-RevId: 47cd7abaf80d7ced14d0b4b92390c8c0edddae1c
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2020-02-28 17:13:52 -05:00 |
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