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Debug: draw rasterized DebugLines to screen

GitOrigin-RevId: aa4253477f
master
Colin McMillen 4 years ago
parent
commit
e30aa75f80
  1. 7
      Shared/Debug.cs

7
Shared/Debug.cs

@ -99,6 +99,13 @@ namespace SemiColinGames {
spriteBatch.Draw(
whiteTexture, new Rectangle(rect.Right - 1, rect.Top, 1, rect.Height), color);
}
foreach (var line in lines) {
Point[] points = Line.Rasterize(line.Start, line.End);
foreach (var point in points) {
spriteBatch.Draw(
whiteTexture, new Rectangle(point.X, point.Y, 1, 1), line.Color);
}
}
}
}
}
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