add 1-space gap so that i can test bug #4

GitOrigin-RevId: 89e6e06f1dbf85823846757a57939a263c322947
This commit is contained in:
Colin McMillen 2020-01-23 14:10:02 -05:00
parent 34e7ab3ee1
commit cb66a32a24

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@ -106,8 +106,8 @@ namespace SemiColinGames {
<> [] [] XX XX XXX XX XXXXXXX . <> [] [] XX XX XXX XX XXXXXXX .
<> [] [] [] XXX XXX XXXX XXX <> <> XXXXXXXX <> [] [] [] XXX XXX XXXX XXX <> <> XXXXXXXX
[]12345678[]123456[]123456789[]1234567890 123456 123456 12345 1234 12345 1234 123XXXX XXXX1234XXXXX XXXX1234[]123 1234567[]XXXXXXXXX12345678 []12345678[]123456[]123456789[]1234567890 123456 123456 12345 1234 12345 1234 123XXXX XXXX1234XXXXX XXXX1234[]123 1234567[]XXXXXXXXX12345678
===========================..========..======..=========..=========> <=============> <==============================================================> <=======..==============..============================== ====================> <====..========..======..=========..=========> <=============> <==============================================================> <=======..==============..==============================
...................................................................] [.............] [..............................................................] [......................................................."; ....................] [............................................] [.............] [..............................................................] [.......................................................";
public World(Texture2D texture) { public World(Texture2D texture) {
string[] worldDesc = worldString.Split('\n'); string[] worldDesc = worldString.Split('\n');