diff --git a/OpenGL/OpenGL.csproj b/DesktopGL/DesktopGL.csproj similarity index 100% rename from OpenGL/OpenGL.csproj rename to DesktopGL/DesktopGL.csproj diff --git a/OpenGL/OpenGLProgram.cs b/DesktopGL/DesktopGLProgram.cs similarity index 82% rename from OpenGL/OpenGLProgram.cs rename to DesktopGL/DesktopGLProgram.cs index b781e1d..0ff426e 100644 --- a/OpenGL/OpenGLProgram.cs +++ b/DesktopGL/DesktopGLProgram.cs @@ -3,7 +3,7 @@ using System; namespace SemiColinGames { - public class OpenGLDisplay : IDisplay { + public class DesktopGLDisplay : IDisplay { private GameWindow window; private GraphicsDeviceManager graphics; @@ -15,7 +15,7 @@ namespace SemiColinGames { public void SetFullScreen(bool fullScreen) { if (fullScreen) { - // In OpenGL, we misappropriate "fullscreen" to be "the settings good for recording + // In DesktopGL, we misappropriate "fullscreen" to be "the settings good for recording // gameplay GIFs". window.IsBorderless = true; // graphics.PreferredBackBufferWidth = 720; @@ -35,11 +35,11 @@ namespace SemiColinGames { } } - public static class OpenGLProgram { + public static class DesktopGLProgram { [STAThread] static void Main() { using (var game = new SneakGame()) { - game.Services.AddService(typeof(IDisplay), new OpenGLDisplay()); + game.Services.AddService(typeof(IDisplay), new DesktopGLDisplay()); game.Run(); } } diff --git a/OpenGL/Icon.bmp b/DesktopGL/Icon.bmp similarity index 100% rename from OpenGL/Icon.bmp rename to DesktopGL/Icon.bmp diff --git a/OpenGL/Icon.ico b/DesktopGL/Icon.ico similarity index 100% rename from OpenGL/Icon.ico rename to DesktopGL/Icon.ico diff --git a/OpenGL/app.manifest b/DesktopGL/app.manifest similarity index 100% rename from OpenGL/app.manifest rename to DesktopGL/app.manifest diff --git a/OpenGL/packages.config b/DesktopGL/packages.config similarity index 100% rename from OpenGL/packages.config rename to DesktopGL/packages.config diff --git a/Sneak.sln b/Sneak.sln index cdc187a..aaa8289 100644 --- a/Sneak.sln +++ b/Sneak.sln @@ -5,7 +5,7 @@ VisualStudioVersion = 16.0.29613.14 MinimumVisualStudioVersion = 10.0.40219.1 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UWP", "UWP\UWP.csproj", "{21570905-5FFD-49FC-B523-1E7E6F191142}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "OpenGL", "OpenGL\OpenGL.csproj", "{E25E2743-F2FD-437B-9411-E55C104451FF}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DesktopGL", "DesktopGL\DesktopGL.csproj", "{E25E2743-F2FD-437B-9411-E55C104451FF}" EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Content", "Content\Content.csproj", "{304FB3E1-0AC3-4331-BA87-0CA35F335203}" EndProject