tweak more physics constants

GitOrigin-RevId: 3751ded02ecb26dd6110682ed615bd421f982c20
This commit is contained in:
Colin McMillen 2019-12-12 15:20:08 -05:00
parent ba459a9738
commit b04d68400b

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@ -13,9 +13,9 @@ namespace Jumpy {
private Texture2D texture; private Texture2D texture;
private const int spriteSize = 48; private const int spriteSize = 48;
private const int spriteWidth = 7; private const int spriteWidth = 7;
private const int moveSpeed = 150; private const int moveSpeed = 180;
private const int jumpSpeed = 500; private const int jumpSpeed = 600;
private const int gravity = 1500; private const int gravity = 2400;
private Point position = new Point(Camera.Width / 2, 10); private Point position = new Point(Camera.Width / 2, 10);
private Facing facing = Facing.Right; private Facing facing = Facing.Right;