From 800909394c2a0452f525e6e6e3b6d50d07d65817 Mon Sep 17 00:00:00 2001 From: Colin McMillen Date: Wed, 15 Jul 2020 11:20:29 -0400 Subject: [PATCH] Camera: use 1920x1080 / 4 explicitly. --- Shared/Camera.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Shared/Camera.cs b/Shared/Camera.cs index f7cffd8..81c3890 100644 --- a/Shared/Camera.cs +++ b/Shared/Camera.cs @@ -6,7 +6,7 @@ using System; namespace SemiColinGames { public class Camera { // Screen size in pixels is 1920x1080 divided by 4. - private Rectangle bbox = new Rectangle(0, 0, 480, 270); + private Rectangle bbox = new Rectangle(0, 0, 1920 / 4, 1080 / 4); public int Width { get => bbox.Width; } public int Height { get => bbox.Height; } public int Left { get => bbox.Left; }