diff --git a/OpenGL/Icon.bmp b/OpenGL/Icon.bmp new file mode 100644 index 0000000..2b48165 Binary files /dev/null and b/OpenGL/Icon.bmp differ diff --git a/OpenGL/Icon.ico b/OpenGL/Icon.ico new file mode 100644 index 0000000..7d9dec1 Binary files /dev/null and b/OpenGL/Icon.ico differ diff --git a/OpenGL/OpenGL.csproj b/OpenGL/OpenGL.csproj new file mode 100644 index 0000000..f335fc3 --- /dev/null +++ b/OpenGL/OpenGL.csproj @@ -0,0 +1,32 @@ + + + WinExe + netcoreapp3.1 + false + false + + + app.manifest + Icon.ico + + + + + + + + + + + + + + + + + + + + + + diff --git a/OpenGL/OpenGLProgram.cs b/OpenGL/OpenGLProgram.cs new file mode 100644 index 0000000..b781e1d --- /dev/null +++ b/OpenGL/OpenGLProgram.cs @@ -0,0 +1,47 @@ +using Microsoft.Xna.Framework; +using System; + +namespace SemiColinGames { + + public class OpenGLDisplay : IDisplay { + private GameWindow window; + private GraphicsDeviceManager graphics; + + public void Initialize(GameWindow window, GraphicsDeviceManager graphics) { + this.window = window; + this.graphics = graphics; + window.Title = "Sneak"; + } + + public void SetFullScreen(bool fullScreen) { + if (fullScreen) { + // In OpenGL, we misappropriate "fullscreen" to be "the settings good for recording + // gameplay GIFs". + window.IsBorderless = true; + // graphics.PreferredBackBufferWidth = 720; + // graphics.PreferredBackBufferHeight = 405; + graphics.PreferredBackBufferWidth = graphics.GraphicsDevice.DisplayMode.Width; + graphics.PreferredBackBufferHeight = graphics.GraphicsDevice.DisplayMode.Height; + } else { + window.IsBorderless = false; + graphics.PreferredBackBufferWidth = 1920; + graphics.PreferredBackBufferHeight = 1080; + } + Debug.WriteLine("display: {0}x{1}, fullscreen={2}", + graphics.PreferredBackBufferWidth, + graphics.PreferredBackBufferHeight, + fullScreen); + graphics.ApplyChanges(); + } + } + + public static class OpenGLProgram { + [STAThread] + static void Main() { + using (var game = new SneakGame()) { + game.Services.AddService(typeof(IDisplay), new OpenGLDisplay()); + game.Run(); + } + } + } +} diff --git a/OpenGL/app.manifest b/OpenGL/app.manifest new file mode 100644 index 0000000..afa4213 --- /dev/null +++ b/OpenGL/app.manifest @@ -0,0 +1,43 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + true/pm + permonitorv2,permonitor + + + + diff --git a/OpenGL/packages.config b/OpenGL/packages.config new file mode 100644 index 0000000..a9de8b5 --- /dev/null +++ b/OpenGL/packages.config @@ -0,0 +1,4 @@ + + + + \ No newline at end of file diff --git a/Sneak.sln b/Sneak.sln new file mode 100644 index 0000000..cdc187a --- /dev/null +++ b/Sneak.sln @@ -0,0 +1,127 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 16 +VisualStudioVersion = 16.0.29613.14 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UWP", "UWP\UWP.csproj", "{21570905-5FFD-49FC-B523-1E7E6F191142}" +EndProject +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "OpenGL", "OpenGL\OpenGL.csproj", "{E25E2743-F2FD-437B-9411-E55C104451FF}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Content", "Content\Content.csproj", "{304FB3E1-0AC3-4331-BA87-0CA35F335203}" +EndProject +Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Shared", "Shared\Shared.shproj", "{2785994A-A14F-424E-8E77-2E464D28747F}" +EndProject +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SharedTests", "SharedTests\SharedTests.csproj", "{C86694A5-DD99-4421-AA2C-1230F11C10F8}" +EndProject +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{0A43C3DD-813E-4860-AFC0-205D0F0EFE0B}" + ProjectSection(SolutionItems) = preProject + .editorconfig = .editorconfig + EndProjectSection +EndProject +Global + GlobalSection(SharedMSBuildProjectFiles) = preSolution + Shared\Shared.projitems*{21570905-5ffd-49fc-b523-1e7e6f191142}*SharedItemsImports = 4 + Shared\Shared.projitems*{2785994a-a14f-424e-8e77-2e464d28747f}*SharedItemsImports = 13 + Shared\Shared.projitems*{c86694a5-dd99-4421-aa2c-1230f11c10f8}*SharedItemsImports = 5 + Shared\Shared.projitems*{e25e2743-f2fd-437b-9411-e55c104451ff}*SharedItemsImports = 5 + EndGlobalSection + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Debug|ARM = Debug|ARM + Debug|ARM64 = Debug|ARM64 + Debug|x64 = Debug|x64 + Debug|x86 = Debug|x86 + Release|Any CPU = Release|Any CPU + Release|ARM = Release|ARM + Release|ARM64 = Release|ARM64 + Release|x64 = Release|x64 + Release|x86 = Release|x86 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {21570905-5FFD-49FC-B523-1E7E6F191142}.Debug|Any CPU.ActiveCfg = Debug|x86 + {21570905-5FFD-49FC-B523-1E7E6F191142}.Debug|Any CPU.Build.0 = Debug|x86 + {21570905-5FFD-49FC-B523-1E7E6F191142}.Debug|ARM.ActiveCfg = Debug|ARM + {21570905-5FFD-49FC-B523-1E7E6F191142}.Debug|ARM.Build.0 = Debug|ARM + {21570905-5FFD-49FC-B523-1E7E6F191142}.Debug|ARM.Deploy.0 = Debug|ARM + {21570905-5FFD-49FC-B523-1E7E6F191142}.Debug|ARM64.ActiveCfg = Debug|ARM64 + {21570905-5FFD-49FC-B523-1E7E6F191142}.Debug|ARM64.Build.0 = Debug|ARM64 + {21570905-5FFD-49FC-B523-1E7E6F191142}.Debug|ARM64.Deploy.0 = Debug|ARM64 + {21570905-5FFD-49FC-B523-1E7E6F191142}.Debug|x64.ActiveCfg = Debug|x64 + {21570905-5FFD-49FC-B523-1E7E6F191142}.Debug|x64.Build.0 = Debug|x64 + {21570905-5FFD-49FC-B523-1E7E6F191142}.Debug|x64.Deploy.0 = Debug|x64 + {21570905-5FFD-49FC-B523-1E7E6F191142}.Debug|x86.ActiveCfg = Debug|x86 + {21570905-5FFD-49FC-B523-1E7E6F191142}.Debug|x86.Build.0 = Debug|x86 + {21570905-5FFD-49FC-B523-1E7E6F191142}.Debug|x86.Deploy.0 = Debug|x86 + {21570905-5FFD-49FC-B523-1E7E6F191142}.Release|Any CPU.ActiveCfg = Release|x86 + {21570905-5FFD-49FC-B523-1E7E6F191142}.Release|ARM.ActiveCfg = Release|ARM + {21570905-5FFD-49FC-B523-1E7E6F191142}.Release|ARM.Build.0 = Release|ARM + {21570905-5FFD-49FC-B523-1E7E6F191142}.Release|ARM.Deploy.0 = Release|ARM + {21570905-5FFD-49FC-B523-1E7E6F191142}.Release|ARM64.ActiveCfg = Release|ARM64 + {21570905-5FFD-49FC-B523-1E7E6F191142}.Release|ARM64.Build.0 = Release|ARM64 + {21570905-5FFD-49FC-B523-1E7E6F191142}.Release|ARM64.Deploy.0 = Release|ARM64 + {21570905-5FFD-49FC-B523-1E7E6F191142}.Release|x64.ActiveCfg = Release|x64 + {21570905-5FFD-49FC-B523-1E7E6F191142}.Release|x64.Build.0 = Release|x64 + {21570905-5FFD-49FC-B523-1E7E6F191142}.Release|x64.Deploy.0 = Release|x64 + {21570905-5FFD-49FC-B523-1E7E6F191142}.Release|x86.ActiveCfg = Release|x86 + {21570905-5FFD-49FC-B523-1E7E6F191142}.Release|x86.Build.0 = Release|x86 + {21570905-5FFD-49FC-B523-1E7E6F191142}.Release|x86.Deploy.0 = Release|x86 + {E25E2743-F2FD-437B-9411-E55C104451FF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {E25E2743-F2FD-437B-9411-E55C104451FF}.Debug|Any CPU.Build.0 = Debug|Any CPU + {E25E2743-F2FD-437B-9411-E55C104451FF}.Debug|ARM.ActiveCfg = Debug|Any CPU + {E25E2743-F2FD-437B-9411-E55C104451FF}.Debug|ARM.Build.0 = Debug|Any CPU + {E25E2743-F2FD-437B-9411-E55C104451FF}.Debug|ARM64.ActiveCfg = Debug|Any CPU + {E25E2743-F2FD-437B-9411-E55C104451FF}.Debug|ARM64.Build.0 = Debug|Any CPU + {E25E2743-F2FD-437B-9411-E55C104451FF}.Debug|x64.ActiveCfg = Debug|Any CPU + {E25E2743-F2FD-437B-9411-E55C104451FF}.Debug|x64.Build.0 = Debug|Any CPU + {E25E2743-F2FD-437B-9411-E55C104451FF}.Debug|x86.ActiveCfg = Debug|Any CPU + {E25E2743-F2FD-437B-9411-E55C104451FF}.Debug|x86.Build.0 = Debug|Any CPU + {E25E2743-F2FD-437B-9411-E55C104451FF}.Release|Any CPU.ActiveCfg = Release|Any CPU + {E25E2743-F2FD-437B-9411-E55C104451FF}.Release|Any CPU.Build.0 = Release|Any CPU + {E25E2743-F2FD-437B-9411-E55C104451FF}.Release|ARM.ActiveCfg = Release|Any CPU + {E25E2743-F2FD-437B-9411-E55C104451FF}.Release|ARM.Build.0 = Release|Any CPU + {E25E2743-F2FD-437B-9411-E55C104451FF}.Release|ARM64.ActiveCfg = Release|Any CPU + {E25E2743-F2FD-437B-9411-E55C104451FF}.Release|ARM64.Build.0 = Release|Any CPU + {E25E2743-F2FD-437B-9411-E55C104451FF}.Release|x64.ActiveCfg = Release|Any CPU + {E25E2743-F2FD-437B-9411-E55C104451FF}.Release|x64.Build.0 = Release|Any CPU + {E25E2743-F2FD-437B-9411-E55C104451FF}.Release|x86.ActiveCfg = Release|Any CPU + {E25E2743-F2FD-437B-9411-E55C104451FF}.Release|x86.Build.0 = Release|Any CPU + {304FB3E1-0AC3-4331-BA87-0CA35F335203}.Debug|Any CPU.ActiveCfg = Debug|x86 + {304FB3E1-0AC3-4331-BA87-0CA35F335203}.Debug|ARM.ActiveCfg = Debug|x86 + {304FB3E1-0AC3-4331-BA87-0CA35F335203}.Debug|ARM64.ActiveCfg = Debug|x86 + {304FB3E1-0AC3-4331-BA87-0CA35F335203}.Debug|x64.ActiveCfg = Debug|x86 + {304FB3E1-0AC3-4331-BA87-0CA35F335203}.Debug|x86.ActiveCfg = Debug|x86 + {304FB3E1-0AC3-4331-BA87-0CA35F335203}.Debug|x86.Build.0 = Debug|x86 + {304FB3E1-0AC3-4331-BA87-0CA35F335203}.Release|Any CPU.ActiveCfg = Release|x86 + {304FB3E1-0AC3-4331-BA87-0CA35F335203}.Release|ARM.ActiveCfg = Release|x86 + {304FB3E1-0AC3-4331-BA87-0CA35F335203}.Release|ARM64.ActiveCfg = Release|x86 + {304FB3E1-0AC3-4331-BA87-0CA35F335203}.Release|x64.ActiveCfg = Release|x86 + {304FB3E1-0AC3-4331-BA87-0CA35F335203}.Release|x86.ActiveCfg = Release|x86 + {304FB3E1-0AC3-4331-BA87-0CA35F335203}.Release|x86.Build.0 = Release|x86 + {C86694A5-DD99-4421-AA2C-1230F11C10F8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {C86694A5-DD99-4421-AA2C-1230F11C10F8}.Debug|Any CPU.Build.0 = Debug|Any CPU + {C86694A5-DD99-4421-AA2C-1230F11C10F8}.Debug|ARM.ActiveCfg = Debug|Any CPU + {C86694A5-DD99-4421-AA2C-1230F11C10F8}.Debug|ARM.Build.0 = Debug|Any CPU + {C86694A5-DD99-4421-AA2C-1230F11C10F8}.Debug|ARM64.ActiveCfg = Debug|Any CPU + {C86694A5-DD99-4421-AA2C-1230F11C10F8}.Debug|ARM64.Build.0 = Debug|Any CPU + {C86694A5-DD99-4421-AA2C-1230F11C10F8}.Debug|x64.ActiveCfg = Debug|Any CPU + {C86694A5-DD99-4421-AA2C-1230F11C10F8}.Debug|x64.Build.0 = Debug|Any CPU + {C86694A5-DD99-4421-AA2C-1230F11C10F8}.Debug|x86.ActiveCfg = Debug|Any CPU + {C86694A5-DD99-4421-AA2C-1230F11C10F8}.Debug|x86.Build.0 = Debug|Any CPU + {C86694A5-DD99-4421-AA2C-1230F11C10F8}.Release|Any CPU.ActiveCfg = Release|Any CPU + {C86694A5-DD99-4421-AA2C-1230F11C10F8}.Release|Any CPU.Build.0 = Release|Any CPU + {C86694A5-DD99-4421-AA2C-1230F11C10F8}.Release|ARM.ActiveCfg = Release|Any CPU + {C86694A5-DD99-4421-AA2C-1230F11C10F8}.Release|ARM.Build.0 = Release|Any CPU + {C86694A5-DD99-4421-AA2C-1230F11C10F8}.Release|ARM64.ActiveCfg = Release|Any CPU + {C86694A5-DD99-4421-AA2C-1230F11C10F8}.Release|ARM64.Build.0 = Release|Any CPU + {C86694A5-DD99-4421-AA2C-1230F11C10F8}.Release|x64.ActiveCfg = Release|Any CPU + {C86694A5-DD99-4421-AA2C-1230F11C10F8}.Release|x64.Build.0 = Release|Any CPU + {C86694A5-DD99-4421-AA2C-1230F11C10F8}.Release|x86.ActiveCfg = Release|Any CPU + {C86694A5-DD99-4421-AA2C-1230F11C10F8}.Release|x86.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {85EDD2CE-D4B6-4920-8425-2A366104EA0A} + EndGlobalSection +EndGlobal diff --git a/UWP/Assets/LockScreenLogo.scale-200.png b/UWP/Assets/LockScreenLogo.scale-200.png new file mode 100644 index 0000000..d548e51 Binary files /dev/null and b/UWP/Assets/LockScreenLogo.scale-200.png differ diff --git a/UWP/Assets/SplashScreen.scale-200.png b/UWP/Assets/SplashScreen.scale-200.png new file mode 100644 index 0000000..aa66840 Binary files /dev/null and b/UWP/Assets/SplashScreen.scale-200.png differ diff --git a/UWP/Assets/Square150x150Logo.scale-200.png b/UWP/Assets/Square150x150Logo.scale-200.png new file mode 100644 index 0000000..2ce05e6 Binary files /dev/null and b/UWP/Assets/Square150x150Logo.scale-200.png differ diff --git a/UWP/Assets/Square44x44Logo.scale-200.png b/UWP/Assets/Square44x44Logo.scale-200.png new file mode 100644 index 0000000..f448b81 Binary files /dev/null and b/UWP/Assets/Square44x44Logo.scale-200.png differ diff --git a/UWP/Assets/StoreLogo.png b/UWP/Assets/StoreLogo.png new file mode 100644 index 0000000..ca04e83 Binary files /dev/null and b/UWP/Assets/StoreLogo.png differ diff --git a/UWP/Assets/Wide310x150Logo.scale-200.png b/UWP/Assets/Wide310x150Logo.scale-200.png new file mode 100644 index 0000000..89cb791 Binary files /dev/null and b/UWP/Assets/Wide310x150Logo.scale-200.png differ diff --git a/UWP/Package.appxmanifest b/UWP/Package.appxmanifest new file mode 100644 index 0000000..460877c --- /dev/null +++ b/UWP/Package.appxmanifest @@ -0,0 +1,34 @@ + + + + + + Sneak Demo + SemiColin Games + Assets\StoreLogo.png + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/UWP/Properties/AssemblyInfo.cs b/UWP/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..8e5365d --- /dev/null +++ b/UWP/Properties/AssemblyInfo.cs @@ -0,0 +1,29 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("Sneak")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("Sneak")] +[assembly: AssemblyCopyright("Copyright © 2020")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] +[assembly: ComVisible(false)] \ No newline at end of file diff --git a/UWP/Properties/Default.rd.xml b/UWP/Properties/Default.rd.xml new file mode 100644 index 0000000..80a960c --- /dev/null +++ b/UWP/Properties/Default.rd.xml @@ -0,0 +1,31 @@ + + + + + + + + + + + + + \ No newline at end of file diff --git a/UWP/UWP.csproj b/UWP/UWP.csproj new file mode 100644 index 0000000..56461de --- /dev/null +++ b/UWP/UWP.csproj @@ -0,0 +1,201 @@ + + + + + + Debug + x86 + {21570905-5FFD-49FC-B523-1E7E6F191142} + AppContainerExe + Properties + SemiColinGames + latest + Sneak + en-US + UAP + 10.0.18362.0 + 10.0.17134.0 + 14 + true + 512 + {A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + + + WindowsStoreApp + B8F461B8E646D1DFB7110FE44442EDA3E61FBC26 + True + False + SHA256 + True + True + Always + x86|x64|arm|arm64 + 0 + + + true + bin\WindowsUniversal\$(Platform)\$(Configuration)\ + DEBUG;TRACE;NETFX_CORE;WINDOWS_UAP + ;2008 + full + ARM + false + prompt + true + + + bin\WindowsUniversal\$(Platform)\$(Configuration)\ + TRACE;NETFX_CORE;WINDOWS_UAP + true + ;2008 + pdbonly + ARM + false + prompt + true + true + + + true + bin\WindowsUniversal\$(Platform)\$(Configuration)\ + DEBUG;TRACE;NETFX_CORE;WINDOWS_UAP + ;2008 + full + x64 + false + prompt + true + + + bin\WindowsUniversal\$(Platform)\$(Configuration)\ + TRACE;NETFX_CORE;WINDOWS_UAP + true + ;2008 + pdbonly + x64 + false + prompt + true + true + + + true + bin\WindowsUniversal\$(Platform)\$(Configuration)\ + DEBUG;TRACE;NETFX_CORE;WINDOWS_UAP + ;2008 + full + x86 + false + prompt + true + + + bin\WindowsUniversal\$(Platform)\$(Configuration)\ + TRACE;NETFX_CORE;WINDOWS_UAP + true + ;2008 + pdbonly + x86 + false + prompt + true + true + + + PackageReference + + + true + bin\ARM64\Debug\ + DEBUG;TRACE;NETFX_CORE;WINDOWS_UAP;CODE_ANALYSIS + ;2008 + true + full + ARM64 + false + 7.3 + prompt + MinimumRecommendedRules.ruleset + true + + + bin\ARM64\Release\ + TRACE;NETFX_CORE;WINDOWS_UAP;CODE_ANALYSIS + true + ;2008 + true + pdbonly + ARM64 + false + 7.3 + prompt + MinimumRecommendedRules.ruleset + true + + + + + + + + Designer + + + Content\Content.mgcb + + + + + + + + + + + + + + + 6.2.10 + + + 12.0.3 + + + 4.2.0 + + + 4.2.0 + + + 4.2.0 + + + 4.2.0 + + + 4.2.0 + + + 4.2.0 + + + + + 14.0 + + + + + + + + + + diff --git a/UWP/UwpProgram.cs b/UWP/UwpProgram.cs new file mode 100644 index 0000000..026a2e3 --- /dev/null +++ b/UWP/UwpProgram.cs @@ -0,0 +1,42 @@ +using Microsoft.Xna.Framework; +using Windows.Foundation; +using Windows.UI.ViewManagement; + +namespace SemiColinGames { + + public class UwpDisplay : IDisplay { + private GraphicsDeviceManager graphics; + + public void Initialize(GameWindow window, GraphicsDeviceManager graphics) { + this.graphics = graphics; + SetFullScreen(true); + } + + public void SetFullScreen(bool fullScreen) { + graphics.IsFullScreen = fullScreen; + graphics.ApplyChanges(); + + Debug.WriteLine("display: {0}x{1}, fullscreen={2}", + graphics.PreferredBackBufferWidth, + graphics.PreferredBackBufferHeight, + fullScreen); + } + } + + public class UwpSneakGame : SneakGame { + public UwpSneakGame() { + Services.AddService(typeof(IDisplay), new UwpDisplay()); + } + } + + public static class UwpProgram { + static void Main() { + ApplicationView.PreferredLaunchViewSize = new Size(1920, 1080); + // Could also choose FullScreen here, if we wanted. + ApplicationView.PreferredLaunchWindowingMode = + ApplicationViewWindowingMode.PreferredLaunchViewSize; + var factory = new MonoGame.Framework.GameFrameworkViewSource(); + Windows.ApplicationModel.Core.CoreApplication.Run(factory); + } + } +}