add resolution to FPS display

GitOrigin-RevId: c414668d0521f78965bcdb6559782bd99b6a7da2
This commit is contained in:
Colin McMillen 2019-12-08 21:38:05 -05:00
parent 0d7af3edbe
commit 523d1b519d

View File

@ -93,7 +93,8 @@ namespace Jumpy {
Rectangle drawRect = new Rectangle( Rectangle drawRect = new Rectangle(
0, 0, GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height); 0, 0, GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height);
spriteBatch.Draw(renderTarget, drawRect, Color.White); spriteBatch.Draw(renderTarget, drawRect, Color.White);
string fpsText = $"FPS: {fpsCounter.Fps:F1}"; string fpsText = $"{GraphicsDevice.Viewport.Width}x{GraphicsDevice.Viewport.Height}, " +
$"{fpsCounter.Fps:F1} FPS";
spriteBatch.DrawString(font, fpsText, new Vector2(10, 10), Color.White); spriteBatch.DrawString(font, fpsText, new Vector2(10, 10), Color.White);
spriteBatch.End(); spriteBatch.End();