add resolution to FPS display
GitOrigin-RevId: c414668d0521f78965bcdb6559782bd99b6a7da2
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@ -93,7 +93,8 @@ namespace Jumpy {
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Rectangle drawRect = new Rectangle(
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Rectangle drawRect = new Rectangle(
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0, 0, GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height);
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0, 0, GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height);
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spriteBatch.Draw(renderTarget, drawRect, Color.White);
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spriteBatch.Draw(renderTarget, drawRect, Color.White);
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string fpsText = $"FPS: {fpsCounter.Fps:F1}";
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string fpsText = $"{GraphicsDevice.Viewport.Width}x{GraphicsDevice.Viewport.Height}, " +
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$"{fpsCounter.Fps:F1} FPS";
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spriteBatch.DrawString(font, fpsText, new Vector2(10, 10), Color.White);
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spriteBatch.DrawString(font, fpsText, new Vector2(10, 10), Color.White);
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spriteBatch.End();
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spriteBatch.End();
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