make NPCs a pixel less thicc
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@ -53,7 +53,7 @@ namespace SemiColinGames {
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private readonly Vector2 eyeOffset = new Vector2(4, -9);
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private readonly Vector2 eyeOffset = new Vector2(4, -9);
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private readonly FSM<NPC> fsm;
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private readonly FSM<NPC> fsm;
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private readonly Vector2 halfSize = new Vector2(12, 24);
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private readonly Vector2 halfSize = new Vector2(11, 24);
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public NPC(Vector2 position, int facing) {
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public NPC(Vector2 position, int facing) {
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sprite = Sprites.Executioner;
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sprite = Sprites.Executioner;
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