make NPCs a pixel less thicc

This commit is contained in:
Colin McMillen 2020-03-16 14:56:32 -04:00
parent 9bd33a406a
commit 36a7f70fef

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@ -53,7 +53,7 @@ namespace SemiColinGames {
private readonly Vector2 eyeOffset = new Vector2(4, -9);
private readonly FSM<NPC> fsm;
private readonly Vector2 halfSize = new Vector2(12, 24);
private readonly Vector2 halfSize = new Vector2(11, 24);
public NPC(Vector2 position, int facing) {
sprite = Sprites.Executioner;