GitOrigin-RevId: 87d9482de3
87d9482de3
@ -86,7 +86,7 @@ namespace SemiColinGames {
foreach (EffectPass pass in lightingEffect.CurrentTechnique.Passes) {
pass.Apply();
graphics.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, coneVertices.Length, 0, indices.Length / 3);
graphics.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, indices.Length / 3);
}