rm spurious printout

GitOrigin-RevId: 46f378f2897af84c75f229377ee80f983f18835a
This commit is contained in:
Colin McMillen 2019-12-12 13:16:18 -05:00
parent 6c5c7d4992
commit 1c7e058cb9

View File

@ -55,7 +55,6 @@ namespace Jumpy {
// Called once per game. Loads all game content. // Called once per game. Loads all game content.
protected override void LoadContent() { protected override void LoadContent() {
Console.WriteLine("LoadContent()");
spriteBatch = new SpriteBatch(GraphicsDevice); spriteBatch = new SpriteBatch(GraphicsDevice);
font = Content.Load<SpriteFont>("font"); font = Content.Load<SpriteFont>("font");
// TODO: decouple things like Player and World from their textures. // TODO: decouple things like Player and World from their textures.