rm spurious printout
GitOrigin-RevId: 46f378f2897af84c75f229377ee80f983f18835a
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@ -55,7 +55,6 @@ namespace Jumpy {
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// Called once per game. Loads all game content.
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protected override void LoadContent() {
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Console.WriteLine("LoadContent()");
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spriteBatch = new SpriteBatch(GraphicsDevice);
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font = Content.Load<SpriteFont>("font");
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// TODO: decouple things like Player and World from their textures.
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