diff --git a/Shared/Player.cs b/Shared/Player.cs index 8433626..5a3d439 100644 --- a/Shared/Player.cs +++ b/Shared/Player.cs @@ -4,7 +4,12 @@ using System.Collections.Generic; namespace SemiColinGames { class Player { - enum Facing { Left, Right }; + // The player's Facing corresponds to the x-direction that they're looking. + enum Facing { + Left = -1, + Right = 1 + }; + enum Pose { Walking, Standing, Crouching, Stretching, SwordSwing, Jumping }; private const int moveSpeed = 180;