A stealth-based 2D platformer where you don't have to kill anyone unless you want to. https://www.semicolin.games
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  1. using Microsoft.Xna.Framework;
  2. using Microsoft.Xna.Framework.Audio;
  3. using Microsoft.Xna.Framework.Graphics;
  4. using System;
  5. namespace SemiColinGames {
  6. public sealed class TreeScene : IScene {
  7. readonly Color backgroundColor = Color.SkyBlue;
  8. readonly GraphicsDevice graphics;
  9. public TreeScene(GraphicsDevice graphics) {
  10. this.graphics = graphics;
  11. }
  12. public void Dispose() {
  13. GC.SuppressFinalize(this);
  14. }
  15. public void Draw(bool isRunningSlowly, IWorld iworld, bool paused) {
  16. graphics.Clear(backgroundColor);
  17. }
  18. }
  19. }