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@ -338,8 +338,7 @@ class CharacterSprite { |
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class Resources { |
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constructor() { |
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const atlantis = document.getElementById('atlantis'); |
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const ghost = document.getElementById('ghost'); |
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const cats = document.getElementById('cats'); |
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const spritesheet = document.getElementById('spritesheet'); |
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const ts = 16; |
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this.sprites = { |
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'ground0': new Sprite(atlantis, 2 * ts, 1 * ts, 16, 16), |
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@ -357,16 +356,14 @@ class Resources { |
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'seaweed1': new Sprite(atlantis, 16 * ts, 2 * ts, 16, 32), |
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'coral0': new Sprite(atlantis, 15 * ts, 9 * ts, 32, 16), |
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'rockpile0': new Sprite(atlantis, 17 * ts, 10 * ts, 32, 32), |
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} |
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for (const key in spritesheet_json) { |
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const sprite_data = spritesheet_json[key]; |
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'ghost': new CharacterSprite(ghost, 0, 0, 26, 36), |
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'cat0': new CharacterSprite(cats, 0, 0, 26, 36), |
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'cat1': new CharacterSprite(cats, 26 * 3, 0, 26, 36), |
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'cat2': new CharacterSprite(cats, 26 * 6, 0, 26, 36), |
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'cat3': new CharacterSprite(cats, 26 * 9, 0, 26, 36), |
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'cat4': new CharacterSprite(cats, 0, 36 * 4, 26, 36), |
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'cat5': new CharacterSprite(cats, 26 * 3, 36 * 4, 26, 36), |
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'cat6': new CharacterSprite(cats, 26 * 6, 36 * 4, 26, 36), |
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'cat7': new CharacterSprite(cats, 26 * 9, 36 * 4, 26, 36), |
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this.sprites[sprite_data['name']] = new CharacterSprite( |
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spritesheet, sprite_data['x'], sprite_data['y'], |
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sprite_data['width'] / 3, sprite_data['height'] / 4); |
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} |
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} |
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} |
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@ -377,10 +374,11 @@ class Player { |
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this.x = (SNES_WIDTH - 26) / 2; |
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this.y = (SNES_HEIGHT - 36) / 2; |
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this.orientation = Orientation.DOWN; |
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this.spriteNames_ = [ |
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'ghost', 'cat0', 'cat1', 'cat2', 'cat3', 'cat4', 'cat5', 'cat6', |
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'cat7']; |
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this.spriteNamesIdx_ = 3; |
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this.spriteNames_ = []; |
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for (const name in spritesheet_json) { |
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this.spriteNames_.push(name); |
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} |
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this.spriteNamesIdx_ = 8; |
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} |
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get spriteName() { |
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