add comment to SnesInput
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3
main.js
3
main.js
@ -12,6 +12,9 @@ function bound(low, x, high) {
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return Math.max(low, Math.min(x, high));
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}
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// Representation of the state of the buttons on an SNES controller. (This may
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// be the result of keyboard or gamepad input, which get mapped to the
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// standard SNES buttons.)
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class SnesInput {
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constructor() {
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this.up = false;
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