add levers, draw cursor coordinates
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7c5e784116
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43
picogora.p8
43
picogora.p8
@ -44,14 +44,18 @@ function init_world()
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drops = {}
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ramps = {}
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levers = {}
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add_ramp(50,20,15,10)
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add_ramp(60,50,15,-15)
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add_ramp(48,60,20,0)
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add_ramp(52,60,14,0)
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add_ramp(45,75,10,30)
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add_ramp(65,76,0,10)
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add_ramp(65,86,5,0)
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add_ramp(64,76,0,10)
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add_ramp(64,86,6,0)
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add_ramp(70,76,0,10)
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add_lever(30,30,20)
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end
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function add_ramp(x,y,dx,dy)
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@ -63,9 +67,19 @@ function add_ramp(x,y,dx,dy)
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add(ramps, r)
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end
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function add_lever(x,y,len)
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l = {}
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l.x = x
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l.y = y
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l.len = len
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l.angle = 0
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add(levers, l)
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end
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function _update()
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update_player()
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update_drops()
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update_levers()
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end
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function update_player()
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@ -94,6 +108,14 @@ function update_player()
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end
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end
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function update_lever(l)
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l.angle += 0.001
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end
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function update_levers()
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foreach(levers, update_lever)
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end
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function update_drop(d)
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if d.y == 127 or pget(d.x,d.y+1) == bg then
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d.y += 1
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@ -135,21 +157,30 @@ end
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function _draw()
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draw_world()
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spr(player.spr,player.x-1,player.y-1)
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print("drops: "..#drops, 1, 6, white)
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print("("..player.x..","..player.y..")", 1, 1, white)
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print("drops: "..#drops, 1, 7, white)
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end
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function draw_world()
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cls(bg)
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foreach(drops, draw_drop)
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foreach(ramps, draw_ramp)
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foreach(levers, draw_lever)
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end
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function draw_drop(drop)
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pset(drop.x, drop.y, white)
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end
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function draw_ramp(r)
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line(r.x,r.y,r.x+r.dx,r.y+r.dy,brown)
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end
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function draw_drop(drop)
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pset(drop.x, drop.y, white)
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function draw_lever(l)
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dx = l.len * cos(l.angle)
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dy = l.len * sin(l.angle)
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line(l.x,l.y,l.x+dx,l.y+dy,brown)
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rectfill(l.x-1,l.y-1,l.x+1,l.y+1,black)
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end
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__gfx__
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