stop sliding after some time passes without a fall
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parent
0d902cb2bd
commit
615e8ffb65
24
drip.p8
24
drip.p8
@ -47,6 +47,7 @@ function update_player()
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drop.x = player.x
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drop.y = player.y
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drop.momentum = 0
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drop.fall_time = 0
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found_drop = false
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for i=1,#drops do
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if (drops[i].x == player.x and drops[i].y == player.y) then
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@ -75,22 +76,28 @@ function update_drops()
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end
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if pget(drop.x, drop.y+1) == black then
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drop.y += 1
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drop.momentum = 0
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drop.fall_time = 0
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elseif try_left and drop.x > 0 and
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pget(drop.x-1, drop.y+1) == black then
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drop.x -= 1
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drop.y += 1
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drop.fall_time = 0
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elseif drop.x < 127 and
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pget(drop.x+1, drop.y+1) == black then
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drop.x += 1
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drop.y += 1
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drop.fall_time = 0
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elseif drop.momentum == -1 then
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if drop.x > 0 and pget(drop.x-1, drop.y) == black then
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drop.fall_time += 1
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if drop.x > 0 and pget(drop.x-1, drop.y) == black and drop.fall_time < 10 then
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drop.x -= 1
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else
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drop.momentum = 0
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end
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elseif drop.momentum == 1 then
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if drop.x < 127 and pget(drop.x+1, drop.y) == black then
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drop.fall_time += 1
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if drop.x < 127 and pget(drop.x+1, drop.y) == black and drop.fall_time < 10 then
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drop.x += 1
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else
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drop.momentum = 0
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@ -104,8 +111,8 @@ function _draw()
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cls()
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draw_drops()
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draw_player()
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print("cpu: "..stat(1), 0, 0, light_gray)
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print("drops: "..#drops, 0, 6, light_gray)
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--print("cpu: "..stat(1), 0, 0, light_gray)
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--print("drops: "..#drops, 0, 6, light_gray)
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end
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function draw_player()
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@ -114,11 +121,12 @@ end
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function draw_drops()
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foreach(drops,draw_drop)
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circfill(94, 94, 3, green)
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line(20, 20, 90, 60)
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line(20, 21, 90, 61)
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circfill(93, 94, 3, green)
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circfill(97, 105, 2, orange)
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line(20, 20, 90, 60, peach)
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line(20, 21, 90, 61, peach)
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print("hello there", 63, 63, yellow)
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print("hello everybody", 63, 63, yellow)
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end
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