Simple SNES shoot-'em-up game.
.gitignore | ||
build.bat | ||
header.asm | ||
init.asm | ||
memory.asm | ||
pewpew.asm | ||
README.md | ||
registers.asm | ||
sprites32.pcx | ||
tiles.pcx | ||
wlalink.cfg |
Simple SNES shoot-'em-up game.
Credits:
- Programming: Colin McMillen (c@16bit.cc, +ColinMcMillen)
- Ship graphics: Scott Robertson (@carnivac, http://carnivac.tumblr.com)
Run build.bat to build it. Assumes you have the wla
assembler binaries and Neviksti's pcx2snes
somewhere on your path.
The main files are:
- pewpew.asm: main code file.
- memory.asm: definitions of variable names (and memory layout) used by the game.
- registers.asm: definitions & documentation of important SNES registers.
- header.asm: definition of ROM layout & SNES header information for wla.
- init.asm: boilerplate "initialize the hardware" macro.
Screenshot: