pewpew/sprites.asm
Colin McMillen 6fc775a411 Animate player sprite. Use BG3 instead of BG2.
Also deleted some dead code with coordinate-conversion for scrolling the
backgrounds based on player input.
2015-05-24 19:49:04 -04:00

31 lines
3.5 KiB
NASM

; Created with eKid's pcx2snes converter ;
SpriteData:
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SpritePalette:
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; 20 tiles (12 spaces)
; 640 bytes