Commit Graph

14 Commits

Author SHA1 Message Date
Colin McMillen
ffd584c19e Re-enable the background, and scroll it. 2015-05-24 13:22:42 -04:00
Colin McMillen
dceedf64ba Use proper sprites. 2015-05-24 10:43:25 -04:00
Colin McMillen
77ee989fb0 Add pcx2snes to build script. 2015-05-23 18:13:38 -04:00
Colin McMillen
788d4a884b Add an airplane tile. 2015-05-23 18:00:49 -04:00
Colin McMillen
41155fadec Add a happy-face tile. 2015-05-23 17:17:39 -04:00
Colin McMillen
ace9287755 Rename InitSNES.asm -> init.asm 2015-05-23 15:42:47 -04:00
Colin McMillen
abd636a93e Add more DMA registers. Add links to docs. 2015-05-23 15:38:27 -04:00
Colin McMillen
2da42f1eb1 Add a "ship" and let the player move around.
This includes some tile / palette data in a separate file and some code
for DMA'ing that data into VRAM. This is used to render a "ship" (white
circle) that the player can move around with the D-Pad.

Added a whole bunch of named registers (& documentation for them) to
registers.asm.
2015-05-23 14:00:43 -04:00
Colin McMillen
1925869fb6 Add registers.asm file. Refer to registers by name. 2015-05-22 19:39:43 -04:00
Colin McMillen
1ab6ee37f3 Set background color on every frame.
Make some comments more clear.
2015-05-22 15:09:14 -04:00
Colin McMillen
8a646c4266 Tweak comments in header.asm. 2015-05-22 14:24:25 -04:00
Colin McMillen
61b82e2d6f mv header.inc -> header.asm 2015-05-22 14:08:57 -04:00
Colin McMillen
ab032a4348 Refactor SetBackgroundColor.
Some other minor comment clarifications & code formatting.
2015-05-22 13:34:37 -04:00
Colin McMillen
424ddce8fb Initial import. 2015-05-22 12:49:40 -04:00